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== Ineffectiveness ==
== Ineffectiveness ==


Multiple studies on face-to-face, [[online dating|online]] and [[blind dating]] concluded that among a variety of physical and personality traits, including extroversion, ''only physical attractiveness'' predicted initial romantic interest and strongly so.<ref>https://incels.wiki/w/Scientific_Blackpill#Looks_are_most_important_to_women_in_speed_dating</ref><ref>https://incels.wiki/w/Scientific_Blackpill#Looks_are_most_important_to_women_in_video_dating</ref><ref name="walster">https://incels.wiki/w/Scientific_Blackpill#Looks_are_most_important_to_women_in_blind_dating</ref> Since game largely amounts to extroversion and confidence, this suggests game is ineffective in such settings.
Multiple studies on face-to-face, [[online dating|online]] and [[blind dating]] concluded that among a variety of physical and personality traits, including extroversion, ''only physical attractiveness'' predicted initial romantic interest and strongly so.<ref>https://incels.wiki/w/Scientific_Blackpill#Looks_are_most_important_to_women_in_speed_dating</ref><ref>https://incels.wiki/w/Scientific_Blackpill#Looks_are_most_important_to_women_in_video_dating</ref><ref name="walster">https://incels.wiki/w/Scientific_Blackpill#Looks_are_most_important_to_women_in_blind_dating</ref> Since game largely amounts to extroversion and confidence, this suggests game is ineffective in such settings as only looks matter. One of these studies dates back to 1966,<ref name="walster"></ref> so superficiality in face-to-face dating is unlikely a novel phenomenon.


Similarly, when OkCupid asked users to rate looks and personality separately, users did not distinguish between the two.<ref>https://incels.wiki/w/Scientific_Blackpill#Your_looks_define_perception_of_your_personality_in_online_dating</ref>  To confirm their hypothesis that pictures were what people were rating as good personality, OkCupid followed up with another internal study which showed that online bio text accounts for less than 10% of what users think of the profiles.<ref>https://archive.li/QNCbf</ref> This means ''game'' in terms of witty and confident textual self-descriptions is also largely ineffective.
Similarly, when OkCupid asked users to rate looks and personality separately, users did not distinguish between the two.<ref>https://incels.wiki/w/Scientific_Blackpill#Your_looks_define_perception_of_your_personality_in_online_dating</ref>  To confirm their hypothesis that pictures were what people were rating as good personality, OkCupid followed up with another internal study which showed that online bio text accounts for less than 10% of what users think of the profiles.<ref>https://archive.li/QNCbf</ref> This means ''game'' in terms of witty and confident textual self-descriptions is also largely ineffective.
Meeting online is notably now the primary way people meet for relationships,<ref>https://incels.wiki/w/Scientific_Blackpill#Meeting_online_is_now_the_primary_way_relationships_are_formed</ref> however, this includes meeting up through social networks and chats, where personality may play a larger role than in the blind and semi-blind dating.
Meeting online is notably now the primary way people meet for relationships,<ref>https://incels.wiki/w/Scientific_Blackpill#Meeting_online_is_now_the_primary_way_relationships_are_formed</ref> however, this includes meeting up through social networks and chats, where personality may play a larger role than in the blind and semi-blind dating.


Arguably, game may work outside of the face-to-face dating context, e.g. during socializing in a group, which is the more natural human mating context anyhow.<ref>https://journals.sagepub.com/doi/full/10.1177/1474704919887706</ref> In a social context, confidence, game and charm may act as means of gaining [[dominance hierarchy|social status]] and intimidating other males in [[intrasexual competition]]s which, in turn, enables men access to women.<ref>https://incels.wiki/w/Scientific_Blackpill#Men.27s_social_status_accounts_for_62.25_of_the_variance_of_copulation_opportunities</ref> This intuition is perhaps what lead PUAs to mistakenly apply the same to the face-to-face setting. There is possibly a cultural element, in that anything beyond looks is not valued in the modern world, but one of the studies that found personality to play no role dates back to 1966,<ref name="walster"></ref> so superficiality in face-to-face dating is unlikely a novel phenomenon.
Arguably, game may work outside of the face-to-face dating context, e.g. during socializing in a group, which is the more natural human mating context anyhow.<ref>https://journals.sagepub.com/doi/full/10.1177/1474704919887706</ref> In a social context, confidence, game and charm may act as means of gaining [[dominance hierarchy|social status]] and intimidating other males in [[intrasexual competition]]s which, in turn, enables men access to women.<ref>https://incels.wiki/w/Scientific_Blackpill#Men.27s_social_status_accounts_for_62.25_of_the_variance_of_copulation_opportunities</ref> This intuition is perhaps what lead PUAs to mistakenly apply the same to the face-to-face setting.


==Other studies on frame-projection==
==Other studies on frame-projection==
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